Blonde Blazer
36/50Superhero, SDN Torrance branch leader
Flight License: Blazer flies to call locations, greatly reducing travel time.
Five-axis roster planning
There is no universal best hero. Difficult calls punish gaps in the five-axis shape, so the right pick depends on Combat, Vigor, Mobility, Charisma, and Intellect requirements.
Start with the call's weakest-covered axis, then choose heroes whose abilities fit its slot count and risk. A large total does not compensate for an uncovered axis.
Stats are shown in Combat / Vigor / Mobility / Charisma / Intellect order on the 0–10 scale.
Superhero, SDN Torrance branch leader
Flight License: Blazer flies to call locations, greatly reducing travel time.
Superhero, Assassin
En Pointe: On calls with >2 slots, Coupé gains +1 Combat if placed in the first slot and +1 Mobility if placed in the second.
Superhero, Fire Controller
On Fire: After a success, Flambae gains +1 Combat and +1 Mobility. This effect stacks. All boosts reset after a failure.
Superhero, Tank
Diamond in the Rough: On a call with >2 slots, certain slots may grant +2 to a stat and -1 to others when Golem is assigned.
Superhero, Stealth Specialist (Former Villain)
Lone Wolf: When sent alone, Invisigal reduces travel time and call completion time.
Superhero, Support/Healer
Life Trade: Malevola heals one hero when sent on a call together. She then receives +1 Charisma or Vigor. This effect stacks.
Superhero
Easily Depressed: Phenomaman needs only 2 seconds of rest, however if any call fails or misses, he will be depressed and need 45 seconds of rest.
Superhero, Illusionist
Doppelganger Illusion: When assigned to a call, Prism duplicates the hero to her left, placing their illusion in an empty slot with half their stats.
Superhero, Brawler/Tank
Hard Head: Punch Up doesn't receive any debuffs from injuries. He cannot be downed.
Superhero, Intelligence Specialist
Bat Shit: In Mega Bat form, Sonar is immune to injuries and his resting time is reduced by half.
Janitor (Former; dependent)Superhero (Dependent)
Eager Sponge: Waterboy assigns himself when not sent often. He gains +1 to the highest stat for that call. He can only be removed one time.
Best Heroes for Difficult Calls in Dispatch. There is no universal best hero. Difficult calls punish gaps in the five-axis shape, so the right pick depends on Combat, Vigor, Mobility, Charisma, and Intellect requirements.
Best Heroes for Difficult Calls in Dispatch. There is no universal best hero. Difficult calls punish gaps in the five-axis shape, so the right pick depends on Combat, Vigor, Mobility, Charisma, and Intellect requirements.