
Sonar
Batboy Conman
Dispatch Hero Comparison
Side-by-side base stats, abilities, keywords, and synergy partners for two Dispatch heroes.

Batboy Conman

Merciless Mercenary
| Stat | Sonar | Coupe |
|---|---|---|
| Combat | 2 | 4 |
| Vigor | 0 | 0 |
| Mobility | 2 | 3 |
| Charisma | 3 | 0 |
| Intellect | 4 | 3 |
In Mega Bat form, Sonar is immune to injuries and his resting time is reduced by half.
Sonar transforms after returning from a call. His Intellect swaps with Combat and his Charisma swaps with Vigor until the next call.
Starts UnlockedIf transformed, Sonar flies to call locations, greatly reducing travel time. He also carries non-flying heroes.
When in Hybrid form, if Sonar is sent on a call that fails, he will talk his way out of it and reattempt the call.
On calls with >2 slots, Coupe gains +1 Combat if placed in the first slot and +1 Mobility if placed in the second.
Starts UnlockedCoupe flies to call locations, greatly reducing travel time.
If Coupe is sent on a call that fails, she will reattempt it.
If placed in the first slot, Coupe now gains +3 Combat. If placed in the second slot, she now gains +3 Mobility.
Coupe leads 4 vs 2.
Even match based on base stats.
Coupe leads 3 vs 2.
Sonar leads 3 vs 0.
Sonar leads 4 vs 3.
Sonar leads in Charisma, Intellect. Coupe leads in Combat, Mobility. Consider ability effects and synergy partners for final decisions.
Use the interactive comparison tool to check any two heroes in seconds.
Open Hero Comparison ToolCombat 2, Vigor 0, Mobility 2, Charisma 3, Intellect 4
Combat 4, Vigor 0, Mobility 3, Charisma 0, Intellect 3
Sonar starts with 1 unlocked ability(ies), while Coupe starts with 1.
Sonar synergy partners: Malevola. Coupe synergy partners: Punch Up.
Sonar vs Coupe: side-by-side base stats (Combat 2, Vigor 0, Mobility 2, Charisma 3, Intellect 4 vs Combat 4, Vigor 0, Mobility 3, Charisma 0, Intellect...
Sonar vs Coupe: side-by-side base stats (Combat 2, Vigor 0, Mobility 2, Charisma 3, Intellect 4 vs Combat 4, Vigor 0, Mobility 3, Charisma 0, Intellect...